Monday, June 4, 2012

Twister Place Value and Learning Games

I was inspired by Raki's Rad Resources Number Creation, so I made Twister Place Value for a math station, so kids could play independently. You need at least three players (one person spins the spinner and calls out, while the other two play), the game Twister, and numbers to stick on the mat. Kids follow the spinner (example right hand red). They choose a number on red to place their hand. Just like original twister, if right hand red is called out again, they must choose a different red numeral to place their right hand on. Kids spin the spinner and choose a numeral four times to create their final number in the place value of 1,000. After they have four numbers, they write their numbers down and try to create the largest numeral. For example, if they have 5, 8, 0, 3, they would write down 8,530. After they write down their number, then they must write the number in expanded form (8,000 + 500 + 30 + 0). Then, they compare their number with their opponent's using greater than, less than, or equal to signs. Whoever has the greatest number wins!


More Math - Check out Raki's Number Creation, as well as Twister Addition (Subtraction, Multiplication, Division) and Twister Graphing. Visit Catherine Weiskopf for Twister Fractions.


Literacy - Check out Raki's Twister Spelling, Parts of Speech with Categories, Silly Sentences, and Create a Word. Visit Academic Vocabulary and 2nd Grade with Mrs. Wade to see Twister Vocab.


View traditional Twister Rules

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